We are up and running! To retrieve your password use this link Retrieve password
If you are having problems email me - admin/at/htmljunction/dot/com
I am aware of the pages loading slow and Im working on it.
[1]
Author
Topic
Gray Beard
Joined: 5/27/2002
554 Posts
LIB
Landlubber
Offline
Joined: 5/27/2002
554 Posts


LIB
Landlubber

This is to the best of my knowledge the last, most up-to-date version of the mod.
Let me know if it does not work
https://drive.google.com/drive/folders/1ucCYOa7xdDOemqy8G900BaC_Ux1sYQ7c?usp=sharing
Let me know if it does not work
https://drive.google.com/drive/folders/1ucCYOa7xdDOemqy8G900BaC_Ux1sYQ7c?usp=sharing
Edited on 10/14/2019 3:54:11 PM



Gray Beard
Smuggler, Pirate, Man-o-Fortune
Hosehead
Joined: 3/31/2002
3601 Posts




Admin
Landlubber
Offline
Joined: 3/31/2002
3601 Posts






Admin
Landlubber

Since the GOG release of SeaDogs, I've gotten many requests for the mods. Much easier to upload them to the cloud than resurrect my old site. You can find them here:
https://onedrive.live.com/?id=AEBDF4D4EC19CC8A%21127&cid=AEBDF4D4EC19CC8A
The last two versions of the mods are there:
SD111ALL.exe (50MB)
Version 1.11, released in May 2003, 29 mods total, 10K+ downloads. Pretty stable.
SD112ALL.exe (100MB)
Version 1.12, released in August 2004, 31 mods total (+ many improvements to the 29 mods from Ver 1.11), about 1K downloads. If too many of the big campaigns in this version are installed at the same time, the game can "overload" at around 40 hours and quests will stop updating (click the Help button on the Master Status Screen of the Installer for tips on which mods to combine to avoid this problem).
P.S. One of the old mods, Orzel's "no-sailing-against-the-wind" mod, was hard-coded by him with a check for the original game CD. Email me at ghighnote@hotmail.com, and I'll send you back the single file that you need to copy into the game to get this one to work (this should preserve the spirit in which his mod was copy-protected).
Enjoy your return to the Archipelago!
https://onedrive.live.com/?id=AEBDF4D4EC19CC8A%21127&cid=AEBDF4D4EC19CC8A
The last two versions of the mods are there:
SD111ALL.exe (50MB)
Version 1.11, released in May 2003, 29 mods total, 10K+ downloads. Pretty stable.
SD112ALL.exe (100MB)
Version 1.12, released in August 2004, 31 mods total (+ many improvements to the 29 mods from Ver 1.11), about 1K downloads. If too many of the big campaigns in this version are installed at the same time, the game can "overload" at around 40 hours and quests will stop updating (click the Help button on the Master Status Screen of the Installer for tips on which mods to combine to avoid this problem).
P.S. One of the old mods, Orzel's "no-sailing-against-the-wind" mod, was hard-coded by him with a check for the original game CD. Email me at ghighnote@hotmail.com, and I'll send you back the single file that you need to copy into the game to get this one to work (this should preserve the spirit in which his mod was copy-protected).
Enjoy your return to the Archipelago!
Edited on 12/20/2019 10:36:51 PM

Hosehead
Joined: 3/31/2002
3601 Posts




Admin
Landlubber
Offline
Joined: 3/31/2002
3601 Posts






Admin
Landlubber

Now that the "Old Dog" is on Steam, I'm getting emails again 20 years after the fact saying the download links for the mods are dead. The location hasn't changed, but they don't link anymore - gads, how new stuff changes all the time. So here's an updated linke to the folder.
SeaDogs Add-Ons Download Folder: https://1drv.ms/u/s!AorMGezU9L2uf07J56WWLkfwWqU?e=KvaRI0
SeaDogs Add-Ons Download Folder: https://1drv.ms/u/s!AorMGezU9L2uf07J56WWLkfwWqU?e=KvaRI0
If it dies again, just email me at ghighnote@hotmail.com, and I'll fix the problem.
Edited on 6/9/2022 1:57:41 AM

- You CANNOT post new Topics
- You CANNOT reply to Topics
- You CANNOT edit your Posts
- You CANNOT delete your Posts