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All Forums>> Seadogs >> Info.. >> The Great Sea Dogs
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Ben Gun
Joined: 4/3/2002
1167 Posts


LIB
Landlubber


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  Posted on 11/18/2009
Wells ye want's t' be talkin' to our Hosehead here shipmates!  He made some mods fur de game wit some other shipmates here..get hold on him lads!  ;D  ;D

I played de game before de mods ans I ought to get 'em 'cos I still got the game here.!  :D    :D
  Edited on 11/18/2009
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Razor
Joined: 11/17/2009
3 Posts


Landlubber

Offline
  Posted on 11/19/2009
1. Yes, like I already said, I played all the sequels, but not one I finished and I didnt have such a fun like in Sea Dogs.
2. I already downloaded the mods, but I think about it using them.
3. Where can I find this "SD Editor" or a comparable tool to make my own quests?
4. Is it difficult to make his own quests or are the tools easy-in-use?
  Edited on 11/19/2009
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Captain Blood
Joined: 9/23/2009
27 Posts


Landlubber

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  Posted on 11/19/2009
I'm very curious about the Hosehead's mod, as far as I have read about it, it must be extremely interesting. I still haven't installed it since I'm playing (again) an old mission in SD:)
Razor, the sequels (I've played Pirates of the Caribbean) really lack tha same spirit, though having better graphics... As for the program SDEditor, it is in fact in Russian:) Since I understand Russian, I've searched in the Russian sites and there are really a lot of resourses for SeaDogs and its sequels (no wonder, the game was made there:)) So the link for it is: http://www.knyaz82.narod.ru/down/SDEditor.exe    you may have to click on the link in the middle of the page; if you can speak Russian, of course:). I also found some other small editing programs which I can send you on the mail, since I don't remember their addresses. You can change dialogues, action files start new quests, new items and islands...
It is not so difficult to make a quest, it depends on how complex is the quest:) The tools are easy, there's some more thinking and trying:)I made some new islands, new people on them who you can hire as officers, also a small delivery quest I'm still working on; and the main game is still working, these are like fresh additions:)...In the Mod section I think admiral Hosehead also has given some advice for modders. You can modify some of the text files and such...It's very nice to put your own elements in the game, thus it refreshes a lot. So have luck!
  Edited on 11/19/2009
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Razor
Joined: 11/17/2009
3 Posts


Landlubber

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  Posted on 11/19/2009
Thank you very much for the link and the tips. I will take a look at these new quests and tools!

Long lives Sea Dogs  ;)
  Edited on 11/19/2009
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Wanderer
Joined: 3/31/2002
1294 Posts


Admin
Landlubber


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  Posted on 11/20/2009
If you click on Hosehead in any of his posts, or on his name in the moderator sections you can find the link to "Hosehead's Mercantile" where you can also find all the mod work that a lot of us contributed. It's been a while so I'm not sure if the actual site link works anymore for downloading the mod, but you can always send him or post to him on here about getting the mod if you like.
  Edited on 11/20/2009
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All Forums>> Seadogs >> Info.. >> The Great Sea Dogs
 
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