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All Forums>> Other Games >> Seafaring Games >> New Akella pirate game - City of abandoned ships
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Flameberge
Joined: 3/29/2003
1255 Posts


LIB
Landlubber


Offline
  Posted on 1/7/2008
Check out http://rpgvault.ign.com/articles/841/841808p1.html for a decent preview/interview

the more interesting quotes are these:

-> "City of Abandoned Ships is a based on a romantic view of pirate life in the late 17th century. It offers the opportunity to explore a gigantic, self-sufficient, independent world that players can affect, depending on their particular decisions. There is a wide range of freedom in these choices, and in the ways of completing tasks. At first sight, the closest similar game seems to be Age of Pirates: Caribbean Tales, but where the gameplay is concerned, we'd rather compare it to Sea Dogs."

-> "- The character's adventures on land are very interesting and challenging. Land is not only the place where you can recruit your crew members and replenish your ship's hold, but also a venue to experience romantic adventures, search for treasures and loot, and get deeply involved in political conspiracies.

- We tried to escape plunging the gamer into a single plot or storyline; instead, we give him complete freedom in making his choices, and also immerse him in a number of separate storylines within the gameworld.

- There are a lot randomly selected stories and events, so the game will be interesting to replay. Every time you choose a different way of solving a problem or completing a task, you might find very different consequences, adventures, and whole stories!"

-> "The gamer will find several variants of the backstory depending on the character selected. Two of the three available will enable the player to get to one of the many ports to start his career. When selecting one, the gamer will have to find out what it is to turn from a regular British doctor into a famous corsair.

After that, all the three characters will be completely free in their choices; there are lots of side quests and additional adventures, both big and small. The game is open-ended. The gamer can finish it by completing one of the global stories, or he can choose to go farther and capture all the colonies to achieve absolute victory over all the foes."

-> "The game is set around the famous islands of the Caribbean. The total area amounts to about 3,000 by 2,000 km... Among the unusual places to visit, there will be the City of Abandoned Ships itself, which is chaos on the sea, full of waterlogged vessels"

-> "The game involves the player interacting with real historical personalities from Henry Morgan to captain Morris Williams, and participating in authentic historical events, such as, for example, assault of Panama."

-> "The game is based on the P.I.R.A.T.E.S role-playing system - Power, Impression, Reaction, Authority, Talent, Endurance and Success. These stats affect the development rate of the character's 14 skills, which skills are divided into personal (authority, light, medium, and heavy weapons, guns, luck and stealth) and seafaring (navigation, accuracy, arsenal of weapons, boarding, defense, ship recovery, trade)."

-> "The game features 25 types of ships. The gamer can get some by completing quests successfully. Each one has a unique combination of various parameters: hull, sails, speed, maneuverability, wind on the bow, hold, arsenal of weapons, sailors, and experience of the crew. The weapons like cannons or couleuvrines can be of various calibers."

-> "All the quests were originally built as non-linear. There're always at least two options available, but very often there are even more because of many additional conditions."



Also, some screenies:







and some larger image links:

http://www.gamershell.com/static/screenshots/12624/274756_full.jpg
http://www.gamershell.com/static/screenshots/12624/274763_full.jpg
  Edited on 1/7/2008
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H. Barbarossa
Joined: 10/30/2002
2630 Posts


LIB
Landlubber


Offline
  Posted on 1/9/2008

where the gameplay is concerned, we'd rather compare it to Sea Dogs.

If that is even half true, I'll give a galley slave's left arm. ;D

  Edited on 1/9/2008
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 Hayreddin Barbarossa, aka Mouzafphaerre/Urwendil/Urwendur/Kibilturg...
by Ben Gunn
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gwideon
Joined: 10/10/2006
311 Posts


Landlubber

Offline
  Posted on 1/14/2008
all those shipwrecks look awesome. they didn't solve all the problems that where in AOP though, however, it's a major improvement.
  Edited on 1/14/2008
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Old Salt
Joined: 3/20/2007
253 Posts


Landlubber

Offline
  Posted on 1/17/2008
Never heard of this game.  Looking forward to it.
  Edited on 1/17/2008
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You best start believing in ghost stories. You're in one!
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Gray Beard
Joined: 5/27/2002
553 Posts


LIB
Landlubber


Offline
  Posted on 1/26/2008
Holy Cow! Does this look good!

Just when I thought I wasn't going to buy any games for a while. I hope they don't securoram or starforce it.

This thing is due out in the 1st quarter of this year. Akella has a history of buggy releases but this looks like they've taken bits of POTC & AOP-CT with a new plot and AI. I wonder how widely it will be distributed?
  Edited on 1/26/2008
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Gray Beard
Smuggler, Pirate, Man-o-Fortune
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