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Captain Mako
Joined: 1/29/2003
1465 Posts


LIB
Landlubber


Offline
  Posted on 5/12/2005
Heh, since the last thread was getting well off-topic I figured I'd start a new one.

Wanted to let you guys know (Duke and Scrog) that I've gotten one of the ARC-170 starships from the quest. It's a three person ship (pilot and two gunners, I think), so if you'd like to help me test it out at some point just let me know.

Almost finished with the fourth tier of pilot, too. :)
  Edited on 5/12/2005
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Scrogdog
Joined: 5/3/2002
2611 Posts


LIB
Landlubber


Offline
  Posted on 5/12/2005
I'd love to! I won't be on tonight, but I should be tomorrow as well as the weekend.

Sounds like a cool ship!

Sounds like you're the OSS Ace! :nworthy:
  Edited on 5/12/2005
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Captain Mako
Joined: 1/29/2003
1465 Posts


LIB
Landlubber


Offline
  Posted on 5/12/2005
Sounds like you're the OSS Ace! :nworthy:


Hah! Not sure about that. Just I fly a lot (or sometimes do quests solo) when no one else seems to be around, and I seem to play odd hours compared to the rest of the guild. Master Pilot is going to be a looong journey. Think it's 7 mil points? :o

The quest for this ship (actually, pretty much all the new ships with ROTW) is done fully on land. Anyone can fly it, but you have to complete the quest in order to do so. In a way, I really don't like the requirements like this (they're all faction specific, too - Rebel is ARC, Imp is Jedi starfighter, etc.). So to get a Jedi starfighter we'd have to drop Rebel faction, join Imp faction and complete the quest, then switch back if we want to.

I've actually been considering doing just that (buy faction points to raise my Imp faction, drop Reb and join Imp, do the Jedi starfighter quest to get the ship, then maybe even do the Imperial themepark, then switch back). *shrugs*

Also trying to figure out if I should go for the Rebel clone armor (white with red stripes) or neutral (white with blue stripes). They both come with a hologram, too - Rebel gets an X-wing and neutral a YT-1300. The hologram is making me want to go neut, while in a way the armor would go good as a medic for Reb. Problem is, to do the neutral you can't be Rebel or Imperial faction at all, even on-leave.

But maybe sometime this weekend we can try this ship out? Maybe get a guild hunt going, too?
  Edited on 5/12/2005
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Scrogdog
Joined: 5/3/2002
2611 Posts


LIB
Landlubber


Offline
  Posted on 5/12/2005
Heh, yeah... over 7 million. :)

I'll have a couple of others in addition to that. The last scouting box I have is traps. Now, I might get something like 70 to 90 xp for throwing a trap. The box wants 70k xp!

The good news about traps, though, is with regards to my study of pulling techniques in the game. My traps will split social groups. :)

And take a look at Squad Leader. Every single box is combat xp, not weapons xp!

Sure, I'll be around for whatever.
  Edited on 5/12/2005
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Captain Mako
Joined: 1/29/2003
1465 Posts


LIB
Landlubber


Offline
  Posted on 5/13/2005
Posting this for Duke. It's a great tool to figure out what you should do with your template for anyone.

Just download and use the calculator at this link:
http://www.bloodfin.org/modules/mydownloads/visit.php?cid=1&lid=12
  Edited on 5/13/2005
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